Rigging tool and Pose Saver

Fall 2016

Tools: Python, PySide, Maya

Maya tools made using Python

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Fall 2016

Tools: Oculus Rift, Unreal Engine 4, Maya

Sea of Stories: VR Animation project. Rigging, effects, environment art and layout

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FITYMI Animation

Spring 2016

Tools: Maya, Motionbuilder

Film project that blended live-action and 3D motion capture animation. Modeling, rigging, particle effects, and motion-capture animation editing.

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SARA - the Socially Aware Robot Assistant

Summer 2016 - Fall 2016

Tools: Unity, Maya

Personal assistant project done as part of the Articulab at CMU.

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Morality Play

Fall 2014

Tools: Unity

Interactive experience that intends to inform people on their privacy and security in the digital realm.

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Fluid Simulation

Spring 2013

Tools: CUDA, C++

Fluid simulation using the SPH algorithm.

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Fall 2013

Tools: Kinect, Processing

Worked with an artist to create a Kinect-controlled game.

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Fall 2012

Tools: C++

Raytracing project with reflections and refraction

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Collection of 2D and 3D art and animation.

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